Showing posts with label Daniel Pink. Show all posts
Showing posts with label Daniel Pink. Show all posts

Monday, March 22, 2010

Part 2: Winning through Game-Based Learning

Reading my previous post, you may have come to the conclusion that I am against the concept of winning in game-based learning.

This is not true.

Winning defines the majority of our lives: we’re always struggling to achieve our own definition of success, whether that means getting a B- instead of a C, completing a project ahead of schedule, or having the courage to push for a sale.

At its best, winning creates a sense of mastery; it shows what you are capable of achieving; it demonstrates you have the ability to develop and sharpen your skills.

Winning becomes a problem when:

A)    Winning becomes the sole focus of the activity
B)    The reward for winning is extraneous to the required action
C)    Your ability to win is decided solely through comparison with others

There must be a rational and significant link between what you do and how and what you win.